LOADER - untitled risk of rain fighting game
NEW CHARACTER : LOADER
New Stage : Abandoned Aqueduct
(music made by Apaolo ofc)
- Added a little goober in Safe Travels :3
- Redrew the demo screen
- Hopefully fixed a few of the bugs with the css screen
(shouldnt softlock as much anymore i pray)
- Reshaded the CSS Art to match the newer shading style this game is going towards
- A Pause Screen that shows characters moves and items and stuff :-)
Universal Changes
- TIMER - 90 Seconds ! ! ! !
- PARRY - done with D in any direction that doesnt lead to grab upclose
- It is on frame 6 so meaties work and parry mashing doesn't really work
- Parry Breaks (unparryable stuff) exist like every grab and bandit item 2/loader item 1
- COMBO COUNTER - reworked with different art and goes past 25 now :3s
- You spawn on the same location in the map every single round instead of it being rng
- Airdashes have new effects and jumping over someone and airdashing doesnt lead to you going to other way anymore
- Bleed can kill you now
- Standing, Walking, and Crouching collision is universal to commando's (in height)
- Every Hit Pop Up hitstate has pushback
- Burst is inputted with neutral D instead of any direction to avoid accidental bursts
- Burst now costs 3 Bars
- Added the standard Hit Pause to all the air moves
- *hopefully* made burst work in most situations (also increased its horizontal hitbox)
- Burst meter on hit reduced from 2 to 1
- Gravity Scaling has been made a LOT more potent, and there is now a new part after 25 air hits that makes them sink (thank you commando)
Commando
---
2A
- Fixed a small bug that made 2A more plus on hit against blocking high
- Made the hitbox smaller during the first animation frame of the active frames
6A
- Reworked the Shock Air Hitstate (6A hits differently in the air)
4A
- Tweaked to be not +5 on block (it's minus 2 now) and made it have less endlag
- Added more frames before you can jump cancel
jA
- Made the cancels into Airdash and j8A not take eons
j2A
- Reworked to have a cross-up variation
- 2nd hit goes less up i think
j8A
- No longer goes into itself instantly
2BB
- Launches a little less
4B
- Added another second of cooldown so you cant just use it immediately after it blows up
6B
- Added Chip Damage
EX6B
- Added Chip Damage
- Made the start-up grabbable
2B and EX2B
- Made the hitboxes go more vertically to hit easier
- Made the hurtboxes go a little more horizontal to compensate
426B
- Can now air hit (apparently it couldnt do that before lmao)
- No longer loses meter (its a feature now)
Shattering Justice
- Back variation is no longer disjointed (has a huge ass hurtbox now)
- Added a few more frames of endlag on Back Variation
- Because of the New Gravity Scaling the Back Variation's Metered option no longer connects 3 times in a row
Polylute
- Does more Blockstun (it's not punishable on block anymore)
- Removed a bit of endlag
- Now actually increases the combo counter
Volcanic Egg
- Invul for 15 out of the 30 frames in the egg (Invul on frame 9)
- Increased start-up by 2
- Goes more horizontal (for fun)
- mortis
Bandit
---
- Fixed a Bug that allowed you to see the opponents item counter (APR) before the round started
jA
- Reduced the landing lag (it was there to compensate for not having any hitpause)
- Technically nerfed it still because of hitpause but i gave yall cooler routes have fun :-)
jB
- honestly this move just straight up didnt function with the new cooldown system so i recoded it ! ! !
- Air Hit now pops up a little bit :-)
- 5B and j.B have a longer cooldown
Desperado
- Stacks Now Carry In-Between Rounds (applies to Bandit Super)
- Pops up on air hit (for fun)
- Buffed its damage to 4,6,8,10,12,14 damage (0-5 stacks)
Harpoon
- Added a few frames of endlag because this shit was plus for some reason
Firemans Boots
- Added a few more frames of endlag
- Made it giga minus
Sawmarang
- Has more endlag (because this move was actually insane)
- 236C has a bigger hitbox because it kinda didnt exist lmao
Files
Get untitled risk of rain fighting game
untitled risk of rain fighting game
Status | In development |
Author | AHamUWU |
Genre | Fighting |
Tags | Casual, Multiplayer |
Languages | English |
More posts
- BANDIT - untitled risk of rain fighting game v4May 08, 2024
- smaller littler updateR0.3Apr 10, 2024
- small little update r0.2 :)Apr 08, 2024
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